Money Shooter (and on the same note, Laser Glaive), it is S tier when it comes to bossing (and the glaive for biomes) but F tier at the other, combine this 2 and you have an S tier setup, I would put them A tier at minimum just because of the downside. Pure Nail, it can attack while moving means you can kill without stopping, can also cheese most bosses, pair it with a few common affixes and it'll feel S tier as well To list a few that I believe are ranked too low -Ĭrowbar, pair it with Emergency Door and it will feel like S tier Like I said, I don't agree with about half of your tierlist, so there are many parts, obviously you don't have to agree with me, but here are just a few example of why I don't agree with your tierlist. Almost like a cross between a miniature lacerating aura and ice armor. One trick is to have electrodynamics out, and trigger the skill to switch to foresight when you think you're going to be hit. The long version is they they also have effects on "draw" and "discard" which just refers to when you iterate through the cards by triggering the skill. Note that this gets stuck on cooldown sometimes, swap skill slots to fix it. You start with one, and using your other skill will deploy another up to 3.įoresight protects you from a single instance of damage, and has a cooldown of 5 seconds (during which you get a crossed out icon over your head). The short version is that which ever card you currently have out will buff you in some way.īarricade gives you bonus health while it is active, plus even more after a parry.Ĭatalyst makes any melee attack apply stacks of poison.Įlectrodynamics makes balls orbit your character that shock enemies. They always go Barricade - Catalyst - Electrodynamics - Foresight (and back to Barricade), and have different cooldowns between different cards. You have one of the cards out at any given time, and can activate the skill to draw the next one in the deck. Also, it is recommended to acquire those weapons that suit your play style and comfort level. Till then, choose the best weapons and fight the Ruler of Darkness.It's based on four different cards from slay the spire. We hope this tier list will be a helpful resource for you to choose the best weapons. That’s all on our Dead Cells Weapon Tier List. Flamethrower Turret – Traps and Turrets.Also Read: Shield Hero Rise Tier List: Best Characters To PickĬ-Tier C-Tier Weapons in Dead Cells (Image via Motion Twin/Google Play).Double Crossb-o-matic – Traps and Turretsī-Tier B-Tier Weapons in Dead Cells (Image via Motion Twin/Google Play).S-Tier S-Tier Weapons in Dead Cells Weapon Tier List (Image via Motion Twin/Google Play)Ī-Tier A-Tier Weapons in Dead Cells tier List (Image via Motion Twin/Google Play) They lack skills and effectiveness which makes them the worst weapons. C-Tier: The weapons belonging to this tier are the weakest ones.They can be pretty good in certain circumstances but it is better to use them in the earlier stage of the game. B-Tier: These weapons are the below-average ones.You will not regret keeping them with you. ![]() They have unique combat skills that can easily make you win the battle. ![]() A-Tier: These weapons are also good after the S-Tier weapons.S-Tier: These weapons are considered as the strongest ones.So, we’ve ranked all the weapons into four tiers based on their damage and combat skills. From these varieties of weapons, it is very difficult to find out which are the most powerful ones. The weapons in the game are classified into five classes: Ranged Weapons, Shield, Meelee Weapons, Turrets and Traps, and Grenade. Dead Cells Weapon Tier List: All Tiers Explained Know the weapons better with the latest and updated Dead Cells Weapon Tier List (Image via Motion Twin)
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